Heavy Soldier- 60hp 4a0s Overcharging this unit only increases this units damage potential by 2 points, and adds the stun effect to the attacks. Targeting jammers makes this unit 25% harder to hit! Not Mindless. He can teleport to safety, using activate phase augment. Prime rank gives: firm (grants a level of stagger resistance)įanatic- 35hp 0a3s Other than the t4 unit, this is the only other paragon unit that comes with upgraded defenses (evasion). Overcharge also grants this unit a level of stagger resistance, making this melee unit very hard to stagger. Flanking shots on this unit ignore 4 shields. Guard- 40hp 2a2s This unit is a tanky melee unit that when overcharged gets an aoe attack that hits adjacent units. When overcharged this unit gains “unstable augments”, dealing 16 arc damage and staggering all adjacent units, including allies, when the unit dies. Probably the worst t1 unit in the game, until it is overcharged, then it is one of the best ones (mostly because his attacks now can stun). ![]() Soldier- 35hp 1a0s This unit has the same attacks as the vanguard trooper, until it is overcharged. In this week’s video, I discuss the units, mods, and the doctrine that can be bought from the Paragon dwelling. I just posted my Beginner's Guide to the Paragon in Age of Wonders: Planetfall on youtube:
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